| Label for esri_ascii_grid.xsd | MSN Programming Guide for DDS Direct3D implements the DDS file format for storing uncompressed or compressed (DXTn) textures. The file format implements several slightly different types (DXT1, DXT2, DXT3, DX4, DXT) designed for storing different types of data, and supports single layer textures, textures with mipmaps, cube maps, volume maps and texture arrays (in Direct3D 10). This section describes the layout of a DDS file and the differences in the API between Direct3D 9 and 10. | Details | Visualise |